Dev Diary #4 – This Week’s Updates

We started posting behind the scene videos where we talk about the development of Son of Nor. If you’re interested, watch this week’s developer diary where our producer Chris talks about what happened this week. Particularly, we:

  • adapted texture / visual style for resource reasons
  • experimentation with modular rock formations instead of giant level meshes
  • main character model and textures coming together
  • Sarahul models and animations integrated
  • a new sand shield

Watch previous episode: Water System
Watch next episode: Designing A Level

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