Dev Diary #9 – New Effects And Other Improvements

New features to show, we have!

  • Construction Site: We began constructing a new area in the first chapter of the game. While Chris should work on adding modular rock formations with the Triplanar Shader, our 3D artists Peter and Matteo work on the interior of the Radir (formerly known as Mage Quarter). There’s not much to see besides blocked out rough forms. Models are in the works.
  • Spell Effects: Both the Windpush and the Tornado got visual updates this week. Finally more cool FX!
  • Sarahul Enhancements: After last week’s diary where Sarahul couldn’t really attack, they now got their basic attack animation and can really hit you hard!

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