Dev Diary #25 – Quicksand, Canyons, Animations

Despite the fact that we’re still having our crunchy dev weeks at Julian’s place and having fun, playing board games and cooking, we managed to squeeze in some great updates this week.

  • Julian coded a new obstacle: quicksand
  • The run animation looks pretty good by now!
  • The jump animation needs some tweaking but comes along nicely
  • We made very cool looking canyon walls that look great from afar and from up close.

See it all in this week’s dev diary #25.

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