Dev Diary #27 – Gone With The Wind (Push)

New models, new effects and new magic this week.

  • We put the crystal holder into the “Mirror Room”.
  • Our water code was optimized and we tested it in our playground map.
  • 90° death rotation jiggle dive
  • Sand devils
  • We implemented absorption of wind magic, now you can harvest powers from sand devils and the like.
  • We implemented the wind push spell again and polished the terraforming aspect of it as well as the effect.
  • As a special feature I put in Julian who explains how the terraforming algorithm works ;)

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