Dev Diary #27 – Gone With The Wind (Push)
New models, new effects and new magic this week.
- We put the crystal holder into the “Mirror Room”.
- Our water code was optimized and we tested it in our playground map.
- 90° death rotation jiggle dive
- Sand devils
- We implemented absorption of wind magic, now you can harvest powers from sand devils and the like.
- We implemented the wind push spell again and polished the terraforming aspect of it as well as the effect.
- As a special feature I put in Julian who explains how the terraforming algorithm works ;)