Dev Diary #74 – Logical Spawning

We polished important gameplay elements that increase immersion, or at least don’t take you out of it ;)

  • This week: Polished AI group formations after battle, enemy spawn points and the iterations necessary to make them work, progress on Lur’s statue.
  • Get into the discussion and leave your comments here, on YouTube, or join our forum at so we can discuss YOUR opinion in our daily team meetings!

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