Category Archives: Dev Diary

Son of Nor Diary #114 – Community Support
This is the LAST dev diary before the release on March 31st! 9 days from today, Sunday 22nd! YEEEAH! The release will be THE most important event in the game’s 3 years of development! Please spread the word on Twitter,…
Son of Nor Diary #113 – Wrapping Up
We’re wrapping up Son of Nor! It’s almost ready! It’s less than 3.5 weeks until release! AAARGHHH! Release is March 31st 2015! Intro movies are now rendered in full HD and with great sound for English and German voice over.…
Son of Nor Diary #112 – Release Date
Son of Nor has a release date! Julian walks you through all the little details we optimized in the tutorial level the past couple of weeks. There’s so much we improved! After integrating all the voice-overs, all translations, backer characters,…
Son of Nor Diary #111 – Voilà, An Intro
Coming ever closer to release! Kickstarter awards went into production! This week: Kickstarter rewards (physical and digital ones) are being produced. Bible of Nor, game boxes, t-shirts, medallion of Nor, Kickstarter exclusive characters and vanity items are in, backer NPCs…
Son of Nor Diary #110 – The Voice Prince
We completed implementing all English voice-overs including a very special one! This week: We spent 2 days recording German voice-overs and I thought it would be interesting to learn how such a session works. If you ever thought of integrating…
Son of Nor Diary #109 – Voice Integration
Next batch of professionally recorded voice-over! This week: stillalive christmas party, final animation update, Sarahul can catch fire, visuals of spellbook improved. We also implemented more voice-overs which were recorded in professional studios in LA by pro actors. We show…
Son of Nor Diary #108 – It’s Alive!!
We implemented THE FIRST VOICE-OVER recordings. It’s amazing hearing townspeople and villains speak!! This week: New Sarahul scout model, improved visual feedback on various spells, great news for all geeks who enjoy hidden secrets and story elements. We also implemented…
Son of Nor Diary #107 – Here Lies…
According to our testers, our efforts to improve those little gameplay details have a big positive impact! It’s rewarding seeing the improvements work! More work on animations, visual effects, comfort features, spellbook, collectibles, and spell variations. Indie Corner: This time…