stillalive studios is an ambitious game development team that got together in early 2010 in Innsbruck (Austria). Over the years we mastered the distributed nature of our team and since 2015 there is an office in Innsbruck in the meantime housing most of our members. We focus on exciting core games for PC/Mac/Linux, and have experience with Unity, Unreal, Steam, VR, Eyetracking, BCI and much more. Make sure to check out our track record.

If you are interested in joining us have a look at our join us section.

We are standing right in the center of Innsbruck. SAM is always with us. September 2018


Sandra Matscher

Project Manager

Martin Kolb

Lead Programmer

Christiane Dessinger

Producer

Katja Sonnleitner

Art Director

Alexander Grenus

Lead Game Designer

Andrei Pandelescu

Game Designer

Manuel Matscher

Lead Tech Artist

Daniel Sluschny

Tech Artist, Level Designer

Jason Mathews

Tech Artist

Daniel Arcos Uprimny

Tech Artist

Thomas Trenkwalder

Programmer

Andreas Grois

Programmer

Jan Wosnitza

Programmer

Jeremias Boos

Programmer

Hubert Scharfetter

Programmer

Moritz Kertesz

Programmer

Gideon Unger

Programmer

Piotr Penar

Programmer

Josua Kucher

Programmer

Chris Polus

Audio Director

Marco Hüllen

2d/3d Artist

Doris Reichegger

Intern