stillalive studios came together in early 2010 in Innsbruck (Austria) and is best known for the Bus Simulator series and the SciFi strategy game Drone Swarm. Over the past years, we grew into an internationally respected team of talented devs focusing on technically ambitious simulation, management and strategy games.
We create own IPs like Drone Swarm and Rescue HQ as well as working on franchises like Bus Simulator. In 2015 our first game “Son of Nor” (action adventure) was released, that has previously been funded via Kickstarter in 2013. Make sure to check out our projects.
If you are interested in joining us have a look at our join us section.
Julian Mautner [CEO]; Sandra Matscher [Producer]; Christoph Polus [Producer]; Philipp Arnold [Producer]; Rafael Vigneri [Assistant Producer]; Fanny Hardt [Assistant to CEO]; Robin Eves [Project Manager]
Martin Kolb [Lead Programmer]; Katja Sonnleitner [Art Director]; Alexander Grenus [Lead Designer];
Andrei Pandelescu [Designer]; Michael Tisler [Live Game Designer]; Nathalie Michel [Game Designer]; Felix Schmid [Junior Technical Game Designer]
Manuel Matscher [Lead TechArtist, Infrastructure Manager]; Daniel Ewald Sluschny [TechArtist, Level Designer]; Jason Mathews [TechArtist]
Andreas Grois [Programmer]; Thomas Trenkwalder [Programmer]; Jeremias Boos [Programmer]; Hubert Scharfetter [Programmer]; Jan Wosnitza [Programmer]; Josua Kucher [Programmer]; Markus Plankensteiner [Programmer]; Christoph Weidlinger [Programmer]; Michael Staudinger [Programmer]; Tobias Cutik [Programmer]; Daniel Uprimny Arcos [Tech Artist]; Marco Hüllen [2d, 3d Artist]; Marko Hnelozub [2d, 3d Artist]; Philipp Höhnel [2d, 3d Artist]; Marlon Franz [UX Designer]; Tomáš Novák [DevQA]; Alex Luthor [QA Manager]