24 Hours SAS Game Jam Project
Golem is a minigame that was created in 24 hours. Members of stillalive studios tested out game ideas for fun.
Golem is yet another take on tower defense. Prevent your enemies (water drops) from getting to the middle platform. There they will evaporate and cloud the light. Without light, your plants die and you lose. Walk around with clicking left mouse button, attack with right mouse button, spawn a new round of enemies using space. Move the camera with WASD.
(The game is not finished, the 24 hours weren’t enough for this project to make it completely playable.)