Job Description  

We are looking for a Sound Designer to join our game production team.
A sound designer at stillalive studio helps shape the audible world in our games. You will be able to participate in the whole process of sound creation. From conception to recording, design, and implementation.

Design environments (natural, sci-fi, fantasy), machines, weapons, engines, explosions, lasers and UI sounds in the DAW. Create sound systems (day night cycles, complex mechanisms for our simulation games) in FMOD and integrate sound events into Unity and Unreal respectively.

Audio is an important communications factor. You think about the mixing process, frequency domains and what meaning sounds convey to create an impactful and precise experience. You love to experiment and come up with creative solutions while always being mindful of our project constraints of time and budget.

You’re somebody that is passionate about games, technology, middleware, and especially DAWs. You like to geek out and find new ways of optimizing our workflows to make sound development more effective and fun.

We’re working on games for PC and consoles like XBOX, PlayStation and want to expand to mobile platforms too.

Your Responsibilities will be: 

Qualifications  

Based on your responsibilities, we are looking for the following skill set: 

What helps you stand out:

What we offer:

Addtional Note: This full-time position is available right away!

Legal Note (req. by Austrian Law): In case of an employment you’d be categorized as “Allgemeine Tätigkeit” of the “IT Kollektivvertrag” (Verhandlungsbasis).

Sound Designer application @stillalive studios